Game Design

Grave Shadows

Disclaimer: Grave Shadows is still in development.

Equipped only with his detective skills, an aversion to violence, and a unique ability to meld into shadows, Colton Graves must uncover the leader of a dangerous crime syndicate

Made in 4 months at RPI in Unity. I worked as the artist

Heat Death of the Universe

In Heat Death of the Universe, the player must navigate fields of invisible platform, relying on different particles. 

Made in 3 weeks at RPI in Unity. I worked solo.

Navigating Rensselaer and Beyond

Set on the RPI campus, NRB pits the player against a falling GPA, ticking clocks, and a constantly draining stamina bar. 

Made in 3 weeks at RPI in Unreal Engine 4. I worked as the artist and level designer.

Queen of Heaven

A 2D card based defense game, Queen of Heaven focuses on the Assyrian invasion of Israel from the viewpoint of Asherah, consort of Yahweh. 

Made in 2 weeks at RPI in Phaser. I worked as the artist and writer.

The Outrageous Adventure of the HMZ Harbinger 

The Outrageous Adventure of the HMZ Harbinger is set in the waining hours of WW1. Using a jerry-rigged zeppelin, the player must defend Britain against and invasion of sentient birds. 

Made in 2 weeks at RPI in HaxeFlixel. I worked as the artist.

Charles Darwin's Excellent Adventure

Charles Darwin's Excellent Adventure explores the abolitionist past of Charles Darwin. As a time travelling detective, the player must solve puzzles and uncover the mystery behind the the father of evolution.

Made over 2 years at RPI in CSnap. I worked as the artist for 1 year as part of research.

Robot Beat

Beat Robot follows a rover on their quest to be acknowledged as the greatest musician on the planet. Moving their way through a recording studio, the player must distract employees with music and T shirts while avoiding getting caught.

Made in 2 weeks at RPI in Unity. I worked as the artist, modeling, rigging, animating, and texturing the characters.

The Chased

The Chased was the first video game I developed. Trapped in a mysterious mountain range, the player must collect 5 pieces to stop the unrelenting monsters hunting them.

Made in 1 week at NHSGA in Unity. I worked solo. The Chased was awarded a Scholastic Gold Key in 2016.

NHSGA

The Fourth Wall - A CAVE based environment puzzle based escape room

The Chased - Survival Horror game set in a forested, mountainous terrain, winner of a Scholastic Gold Key Award

Rensselaer Polytechnic Institute

Grave Shadows - 3D mystery adventure set in a grim noir city

Heat Death of the Universe - 3D platformer in a realm of invisible platforms

Queen of Heaven - 2D defense game focused on card based abilities

Charles Darwin's Excellent Adventure - 2D puzzle game exploring the abolitionist past of Charles Darwin

The Outrageous Adventure of the HMZ Harbinger - 2D action game centered around the liberation of London from invading sentient birds

Robot Beat - 3D puzzle game which tells the story of a dj robot navigating a treacherous office building equipped with only its wits and a lifetime supply of tacky T-shirts.

Navigating Rensselaer and Beyond - 3D First person navigation game with an emphasis on fostering empathy for handicap able on RPI's academic campus

© 2020 By Grant Doney

This site was designed with the
.com
website builder. Create your website today.
Start Now